![]() There are also some quality Shadowrun video games out there on Steam, GoG, and possibly darker places of the Internet. I beleive they have a timeline there somewhere ect. This is a link to the Shadowrun Wiki open to the Megacorp page right now but great resource for other things aswell. We are going to play fast and loose with the history. This is a super detailed section that covers history and focuses on North America. ![]() Slang guide book probably good to give a once over but not crucial : This is a great slide show that will introduce you to Shadowrun : Most of the time, rather than staying with the norms and being treated like a radioactive leper, folks with a criminal SIN drop out of society, either running in the shadows or opting for the full-on criminal lifestyle (the mobs and street gangs of the Sixth World are always hiring). Whatever they did, however they got caught, they ended up with a criminal SIN, which is about as useful as a fingerless cyberhand. Then there are criminals-the professional kind, the amateur ones, and the accidental ones. So children of criminals, along with kids of a high percentage of orks or trolls (who often get denied SINs as a matter of course), often start off in the dark. So who is born without a SIN-who are the SINless people of the world? Well, if your parents didn’t have one, you probably don’t. You’re pushed into the shadows of the world by default. If you don’t have one, you’re an outsider. If you have one, you’re a SINner, one of the good, normal people of the world. ![]() One of the dividing lines between the world of shadows and the world of light is a SIN-a System Identifcation Number-the identifcation you need to be accepted in security systems and government databases and pretty much any computer anywhere that authenticates people’s identities. Some of us choose the shadows, and some of us have the shadows thrust upon them. In fact, few focus exclusively on what they are supposed to be, leading to everyone being unique in their own way. Not every shadowrunner follows these archetypes. Physical adepts, who use the awakened magical energies to refine their bodies to the point of absolute perfection and become the ultimate fighting machines.Shamans are specialized mages whose attunement to the natural magical forces allows them to support themselves and fellow shadowrunners with a variety of defensive spells, as well as summon and barter with spirits.Mages, those rare folk who possess the gift of wielding and shaping the magical energies that now surround the Earth, are sought after to spy on the competition, heal and buff their allies, sling spells against an enemy, commit magical sabotage, and any other purpose that their employers can dream up.Riggers ho augment their brains to manipulate vehicles and drones for a variety of purposes.Street samurai are enforcers for hire whose combat skills and reflexes make them the ultimate urban predators.Deckers (Hackers) can slide like a whisper through the databases of giant corporations, spiriting away the only thing of real value-information.Below is a list of archetypal shadowrunners and their skills. Though only the most confidential government or corporate databases even know of a shadowrunner’s existence, the demand for his or her services is high. When the megacorps want a job done but don’t want to dirty their hands, they turn to the only people who can pull it off: the shadowrunners. Shadowrunners are the professionals of this culture, where self-sufficiency is vital. ![]() The Mafia, Yakuza and other crime syndicates have grown explosively as their networks provide anything that people want to buy. Entire societies live and die in a black-market underworld, exploited and abused, yet powerful in their own way. And in the cracks between the giant corporate structures, shadowrunners find their homes. In the world of 2077, the metroplexes are monsters that cast long shadows. And never, ever cut a deal with a Dragon. No matter what, you're a professional -corporate pawn or "deniable asset," you get the job done. From lethal street samurai to well-connected info brokers, spell-slinging mages or code-cracking hackers. You may be human, elf, dwarf, ork or troll. You're a shadowrunner, a street operative, scratching out a living on the mean sprawl streets. Above it all, monolithic megacorps bleed the world dry, sabotaging each other in covert cutthroat competition as they go to war over the bottom line Creatures of myth and legend walk the streets, while the arcane skills of spellslingers are in high demand. Deals are made in steel and lead more often than gold or nuyen success and failure live only a razor's edge apart. Cyber and bioware implants make your meat body better-than-flesh, while the wireless Matrix enhances your perceptions with hyper-real senses. The world has not only Awakened magically - it's wired.
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