![]() A button each for both punch and kick, the beast (transform/attack) button and a fourth button that has been either a throw button, a block button, an evade button (Introduced for some characters in Bloody Roar 4) and a rave button (An early version of the hyper beast in Bloody Roar 1 only) ![]() (He was also present in the Japanese version of Bloody Roar: Primal Fury, but not in the Western releases.)īloody Roar has kept somewhat the same controls over the series. Bloody Roar Extreme also updated the graphic engine, replaced the openings and endings with CGI animation and added a secret bonus character, Fang. There are three Bloody Roar sequels, plus two updated ports of the third game to the Nintendo GameCube and Xbox.īloody Roar 2: The New Breed/Bringer of the New Ageīloody Roar: Primal Fury added Anime opening and endings, 2 new characters and updated and new stages, among other things. The game would appear under the name " Bloody Roar" when ported to the PlayStation in 1998, which would become the permanent title thereafter. The game's theme incorporated anthro-polymorphism, where the player has the ability to transform into a half-human, half-animal creature known as a Zoanthrope (The name came from the clincal term, 'zoanthropy', which is similar to that of lycanthropy, but not just with the mind-set of a wolf). The series began as an Arcade game in 1997 under the name Beastorizer. The series has been published by multiple companies, including Virgin Interactive, Activision and Konami. Consult the Furry Book of Style for editing help.īloody Roar (ブラッディロア) is a series of fighting games created by Hudson Soft, and developed together with Eighting. This article needs copyediting (for correct spelling, grammar, usage, etc.)įor specifics, check the edit history and talk page.
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